I had such a great time bouncing around WC3 mods.Īh, I can't even remember half the things I played. "So we've got our work cut out for us, but definitely one of our goals is to support all the custom maps in Warcraft III." "We're working to make sure custom maps have full support in Warcraft III Reforged, and just as in StarCraft Remastered, there's a wide variety of stuff that people have done since the original editor came out," Blizard's Tim Morton told cheery PC Gamer fanzine PCGamesN.
They're not wholly certain everything will work seamlessly. But the idea is that these two groups of players should be able to be friends and play with each other." "There is a lot of custom maps out there, so we're going to have to respond to areas where, if something perhaps doesn't work, we'll look into responding to that. "Because they are based on the same engine, that allows people with the normal version of Warcraft 3, non-Reforged, to play with those who have the Reforged version," QA test lead Nicholas Louie told cheery RPS fanzine PC Gamer. And the plan is for the Reforged and original versions to be compatible, letting their players play together and letting Reforged folks play Warcraft III's 'custom games' (its term for maps and mods). Reforged, to quickly remind you, is a revamp of Blizzard's 2002 RTS with new or improved artwork, re-recorded voices, tweaked levels, balance changes, and such. So good, great, lovely, hopefully this rebirth of WC3 will introduce more people to its treasures. Every night for months, my pals and I would play random 'custom games' and always discover something new, surprising, delightful, or just plain weird (the 'sexy' tower defence games were.). WC3 has one of the great forgotten modding scenes, growing so many genres beyond the obvious MOBAs like DotA. One detail I'd missed in Friday's announcement of Warcraft III: Reforged is that Blizzard's upcoming remaster should be able to play all the original's player-created maps and modes.